List,
I have created a How-to for using the Svgalib with C. Svgalib is a graphic library (low-level) that offers basic functions for graphics programming.
In the past, I was trying to find out an alternative to writing C programs for graphics under any distribution.
Under Windows, I used the Turbo C++ 3.0 compiler (IDE) using the graphics.h file which provided ample of functions for trivial graphics programming.
When I discovered Svgalib, I found that I could do /almost/ everything that I did in Windows. Contributions to this how-to is highly encouraged.
http://db.glug-bom.org/wiki/index.php/Trivial_Graphics_Programming_with_GCC_...
(If the URL is broken, please copy paste it)
If there are BSc (Comp. Sci. / IT ) students on this list, you could get started with graphics programming using this how-to.
This how-to requires a How-to to get started with GCC as well. I do plan to begin it in this week. Long time back, Vinayak Hedge (I hope I got the name right!) wrote a how-to in LinuxGazzete for this. If anyone can jump in and compose a how-to for GCC, please do so.
-- FSF of India Associate Fellow - http://www.gnu.org.in
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